![]() ![]() It’s currently still in its Early Access stage on Steam, but seems pretty polished already, and if you’re wary of spending money on an Early Access game then there’s a demo available that lets you try out the first ‘qualifier’ level for free.Ĭompany: Roll7 Where to buy: GOG (£10.99/$13.98), ![]() But for the most part, Mage Drops has the soothing calmness of games such as Monument Valley. There’s a little bit of magic thrown in as well, giving you the ability to finesse the movement of the ball as it flies through the air, or rolls too close to the edge of a moving platform.Ī little camera frustration can creep in from time to time, as it can sometimes be difficult to get a clear view of the route to the final hole. The controls are fairly simple, allowing you to use either a game controller or keyboard. You can play in either ‘challenge’ or ‘chill’ modes to adjust the difficulty, and you can also turn off the scoring system, which allows you to concentrate on solving the golfing puzzles, without worrying about trying to get under par. The game is spread across eight different ‘worlds’, with settings such as a magical forest, an eerie underground cave and a mechanical world full of grinding cogs and electrical traps. It’s basically a kind of souped-up crazy golf, where a series of moving platforms, traps and magical power-ups turn the simple task of dropping the ball into the hole into a series of challenging, three-dimensional puzzles. The developers of Mage Drops say that in the midst of the worldwide pandemic, they wanted this mash-up of golf and platform games to provide a soothing alternative to the high-speed stress of most traditional platformers. System requirements: macOS 10.11, 64-bit, dual-core Intel processor As well as improving the appearance of the graphics, this opens up new tactical possibilities, allowing the game to now accurately depict a wider range of dribbling movements, such as the famous Cruyff Turn, for the first time. Even the ball itself benefits from a new ‘dribbling system’ – which sounds a bit gross, but produces more accurate and realistic movements as players try to change the direction of the ball when passing. There’s a new animation engine that more closely follows the physical ‘skeleton’ of the players on screen, creating the appearance of smoother movement. Your staff can also make suggestions, which you can accept, or delay, or even pass over to the rest of the staff to ask for a second opinion. This includes reports from your assistant manager, scouts and coaching staff. You have better communication with your support team too, via a new weekly Staff Meeting. ![]() This single-player mode is fun, and a good way to get to know the game, but the real attraction for many people will be the various multiplayer options, including the ability to set up your own online league, with teams that gain experience and power as they win matches. But, as it’s a Warhammer game, you also have options such as the ability to ‘blitz’ an opponent, taking them out in the most violent manner possible. These matches play out rather like traditional turn-based strategy games, allowing you to click on individual players and then move them around the pitch. Once you’ve got the hang of the basics you can continue the single-player game by taking charge of the Reikland Reavers in a series of matches against computer-controlled teams. We don’t understand English football, let alone the US version, but Blood Bowl 2 kicks off with a (not-so) friendly match that acts as an introduction to the game. ![]() This sequel is really just more of the same, although it upgrades the game’s graphics considerably – which might be a problem for owners of Macs that don’t have a decent graphics card. The original Blood Bowl didn’t appear on the Mac (it appeared on iPad), but it took the monstrous races of the Warhammer games – ogres, orcs and other fantasy standards – and dropped them on to the field of an American football game. ![]()
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